About
This is a tool + engine for making a simple 2D terrain in Dark Basic Pro.
Details
I made this as an example for a forum topic.
Basically, you have a map file with polygon (ie tile) count, tile sizes (width and depth) and then the data follows.
The data is in the form of numbers representing tile type. You provide a tile template that is a 256x256 image with 32x32 tiles. This provides 64 tiles (0-63) numbered consecutively in rows.
After the map is made, the game loads it and displays it and rotates around. Feel free to use this for a game if you like (you will need Dark Basic Pro).
Instructions
Make or edit the map!!
Files
Attachment | Size |
---|---|
TexturedMapTerrain.sfx.exe (1.5 MB) | 1.5 MB |
TexturedMapTerrain Project File.dbpro (1.46 KB) | 1.46 KB |
Source Code.dba (4.55 KB) | 4.55 KB |
map format.txt (1.04 KB) | 1.04 KB |